Dockers inherited by wharf will now properly be removed.Mars module now properly reduces fort levies.Fixed some large temples becoming finished/unfinished on reloading.Fixed a condition causing market suppliers to return before picking up food at a granary.Rotated small mausoleums no longer become incomplete on reloading.Arenas and taverns no longer provide permanent entertainment.Unfinished monuments no longer consume levies.Unfinished oracles no longer appease the gods.Fixed the bug that stopped the progress of building a rotated hippodrome.Fixed building variants being reset to default one when saving/reloading.Fixed Supply Post displaying incorrect ghosts.Fixed picking of the venues by entertainers from the schools.Fixed incorrect Grand Temple module being selected when some modules are unavailable.(Upgraded buildings now: Theater 1200, School 225, Library 1700, Academy 200). Increased the bonus coverage for upgraded cultural venues.
#PHARAOH GAME ROTATE BUILDINGS FULL#
By dragging roofed or looped garden walls over the road tiles, you can create garden wall gates, which function like roadblocks. Added lararium count to religion advisor.Added squalor as an explanation of why people are unhappy.Added information to log if an asset can't be found.Added a difficulty option to adjust the max number of allowed grand temples per city.Buildings supported: roadblocks, garden gates, docks, granaries, warehouses and markets. Added hotkeys for copying and pasting settings of select buildings, allowing to quickly set the same settings to buildings of the same type.
Resource settings window can now be accessed by right-clicking on the requested resource.